CODA at ISMAR 2008

When the International Symposium on Mixed and Augmented Reality brought some of the world's brightest and most interesting researchers together this summer, they used a CODA system to keep delegates in touch with conference activities.

"CODA allowed us to easily and unobtrusively communicate with our delegates, which was especially useful between breaks when relaying breaking news of competition results or photographic images of the conference banquet", said Dr Joseph Newman, one of the conference organisers. "Importantly this exchange of information occurred in an almost ambient fashion without disturbing the flow of conversation."

Delegates were greeted by a large CODA-powered plasma display in the entrance lobby, and between the conference sessions the projectors in the various lecture halls and meeting rooms showed CODA-based calendars, news feeds, photos and other updates.

The entire conference was powered by a single, standard CODA system which was simply connected to the existing network in the building, so could be rapidly deployed, and easily removed when the conference was over.

About Camvine

Cambridge Visual Networks (often abbreviated to Camvine) creates new ways of deploying and interacting with visual information. It is a highly agile privately-owned company based in Cambridge, UK. The team has an excellent track record in the creation of innovative products and has been involved in the founding of several other successful high-technology companies. For example, Dr Quentin Stafford-Fraser (Camvine's CEO), who played an active role in the development of the webcam and VNC software, was previously a founder of DisplayLink, Ndiyo and Exbiblio. Camvine creates powerful but environmentally-friendly visual communication systems which embrace the opportunities of the internet age.

About ISMAR

ISMAR 2008, the Seventh IEEE and ACM International Symposium on Mixed and Augmented Reality, was hosted this year in Cambridge, UK. In addition to the main conference, representing the state of the art in the AR/MR field, there were also two tutorials on pushing AR on handheld platforms and the gap between research and potential industrial applications. Furthermore, a tracking competition provided a fascinating head-to-head struggle between rival researchers pitting their technologies in an arena consisting of challenging tracking tasks.